Skip to main content

Lessons learned: Comparing the Xbox Series X and Xbox One launches

 

Even with a pandemic raging, the launch of the Xbox Series X is less chaotic than the launch of the Xbox One.

Recommended Videos

Microsoft’s current-generation console saw so many policy reversals prior to launch that it earned the less-than-flattering nickname “Xbox 180” — and the first few post-launch days weren’t exactly a walk in the park.

It was a learning experience for the company, but Microsoft seems to have taken those lessons to heart. The Series X has encountered a hurdle or two in the road to its launch, but Microsoft corrected course quickly.

Lesson 1: Listen to customers, not partners, first

Microsoft’s biggest mistake came right out of the gate. At E3, it announced the Xbox One would require consoles to connect to the internet every 24 hours, or games would cease to function — even in single-player modes — along with other restrictive policies on trading and loaning games to friends. Those policies were reversed before launch, but not before the company defended them at E3.

BUILD 2013 Xbox One
Image used with permission by copyright holder

It was a PR debacle. Amazon, in June of that year, polled customers to see which next-gen console they planned to pre-order. The results were staggering, with the PS4 outperforming the Xbox One 18 to 1 — garnering 94% of the vote before the poll was taken down. Microsoft’s planned restrictions confused and angered hardcore and casual gamers alike.

Since unveiling the Xbox Series X last year at E3, Microsoft has avoided those headaches by focusing on what players have asked for, rather than the demands of its publisher partners.

Lesson 2: Don’t start a privacy debate

Kinect, at this point, is a fading memory in most gamer’s minds. But when the Xbox One launched, it was an essential part of the system. It was a pain to set up (you had to run a series of tests to ensure it worked optimally). It didn’t add much to most games,  and major franchises ignored it. It even raised privacy fears among players who didn’t like the idea of a camera watching them when they weren’t playing.

microsoft xbox one review console kinect
Image used with permission by copyright holder

Those concerns were so intense that Congress got involved. The U.S. House of Representatives introduced legislation called the “We Are Watching You Act” (honest, that was the name), which would require companies using a camera-equipped set-top box to display the message “We are watching you” whenever viewers were monitored for any reason. The bill died in committee.

These days, of course, Kinect is dead as a gaming device. And, ironically, people are less freaked out by always-listening devices like Alexa.

Lesson 3: Don’t be cheap

Originally, Microsoft planned to ship the Xbox One without an HDMI cable. A couple of months before launch, it reversed course on that, adding it into the “Day One” edition of the system, along with a chat headset. Fans grumbled the company was nickel-and-diming them with the launch.

The Series X comes with an HDMI cable included, though not with a headset.

Lesson 4: Resolve problems quickly

Post-launch issues happen. Two generations ago, it was the Red Ring of Death on the Xbox 360, something that could’ve been devastating — but the company handled it so well that the Xbox 360 trounced the PlayStation 3 anyway.

Image used with permission by copyright holder

With the Xbox One, a small number of the initial units had an issue with the Blu-ray drive, which rendered it unable to read discs. Microsoft quickly diffused the situation by providing affected users with a free digital download of one of the first-party launch titles (Ryse, Dead Rising 3, or Forza V).

Hopefully, the Series X won’t have any such issues. But if it does, Microsoft has a solid track record and has learned from past problems.

Lesson 5: Price it right

On top of the other missteps, the Xbox One cost $100 more than the PlayStation 4 on day one. That was largely because of the inclusion of Kinect, which wasn’t optional and didn’t enhance most games. Fans resented paying for a peripheral they didn’t want or need.

Xbox / Microsoft

This time around, Microsoft has priced its top-tier system at the same price as the PlayStation 5 and also has the cheapest next-gen console with the Xbox Series S. Combined with Game Pass and xCloud, that’s a compelling value proposition that has earned Xbox a lot of goodwill for its upcoming launch.

The Xbox Series X and Series S are also good overall value, given the price of their predecessors, the hardware inside, and the number of games available at launch. Microsoft is not alone here — the PlayStation 5 is also a good value. Still, a $500 Series X looks like a steal compared to the $500 Xbox One, or the Xbox One X, which sold for $400 (or as low as $300 on sale) until it was discontinued in early 2020.

Since we’re talking about Xbox, our best move would be to provide you with all Black Friday Xbox One deals, so that you can leverage the Black Friday discounts.

Chris Morris
Chris Morris has covered consumer technology and the video game industry since 1996, offering analysis of news and trends and…
South of Midnight: release date, trailer, gameplay, and more
Hazel holds a bottle in South of Midnight.

There are plenty of upcoming Xbox Series X games to look forward to, but none as unique as South of Midnight. Set in the Deep South with a focus on authentic folklore and a stylized presentation rarely seen has put Compulsion Games' new project up there with the likes of Perfect Dark and Fable in terms of hype. Unlike those two, we have a better idea of when this upcoming video game will launch, plus trailers to dissect and gameplay to study. Here's the full story on everything we know about South of Midnight.

If you don't have an Xbox, worry not. We can help you find all the upcoming PlayStation 5 games, upcoming PC games, and upcoming Switch games too.
Release date

Read more
3 new Xbox Game Pass games to play this weekend (November 22-24)
A cockpit view in Microsoft Flight Simulator 2024.

While November has been a quieter month for Xbox Game Pass, this week saw three games launch on Xbox to the benefit of Game Pass subscribers. One is the latest entry in Microsoft's longest-running video game series, another is the long-awaited sequel to a supernatural horror cult classic, and the last one is a popular fantasy MMO that has finally made its way to Xbox Series X/S with bonuses for Xbox Game Pass subscribers. If you have an Xbox Game Pass subscription, but aren't sure what you should be playing this weekend, these are the three most obvious choices.
Microsoft Flight Simulator 2024
Microsoft Flight Simulator 2024 – Xbox Games Showcase 2024

Before Microsoft started releasing video game consoles, it made flight simulators. This storied hardcore flying simulation franchise is getting a new entry this year, aptly named Microsoft Flight Simulator 2024. The latest entry in the Microsoft Flight Simulator series builds upon the strong foundation of its revival in 2020. Microsoft Flight Simulator 2024 not only sees improved environmental simulation, visuals, and physics, but lots of new content as well. There are now missions where players can participate in aerial firefighting, search and research, and more. While the appeal of simulators like this one is someone niche, those looking for a new flight simulator will adore this game.

Read more
Microsoft Flight Simulator 2024 struggles to get off the ground after launch
A single propeller plane with Man O'War written on it. It's on a runway in Microsoft Flight Simulator 2024

Microsoft Flight Simulator 2024 launched this week on Xbox, PC, and Xbox Game Pass, but players are reporting a lot of performance issues, including long queue times or not being able to play at all, with some players stuck at 97% when loading in. In a video posted Wednesday, Asobo Studios apologized for the launch, explaining that it "underestimated" the demand on its servers.

"We knew the excitement was high for Microsoft Flight Simulator 2024, but frankly, we completely underestimated how high, and it has really overwhelmed our infrastructure," series head Jorg Neumann said. "We're really sorry, we want to apologize."

Read more