Skip to main content

Everything to know about next-generation console game prices

 

As Sony’s PlayStation 5 and Microsoft’s Xbox Series X prepare for their holiday-season launch, all eyes are on games — and how much they’ll cost.

Recommended Videos

Over the past few months, industry watchers, studio executives, and hardware makers have commented on next-generation game development costs. They all agree that games will cost more to make, thanks to their more sophisticated graphics and high-powered hardware, but they’ve taken different tacks on how to price them.

Some, like Take-Two Interactive, has said that games could — and perhaps, should — cost more when the Xbox Series X and PlayStation 5 launch. Ubisoft, however, has claimed game prices should remain static at $60.

Ultimately, there’s no clarity into how much next-generation games may cost, and players may face a hodgepodge of prices until developers can agree.

So, in a bid to keep the facts straight and provide players with insight into how much games will cost next generation, we’ve compiled the following guide to keep track of what developers are saying and how they ultimately plan to price their games.

Read on to learn more:

Current console game costs

Generally speaking, today’s console games across the Xbox One, PlayStation 4, and Nintendo Switch cost $60.

When was the last time console game prices changed?

It’s been 18 years since game companies increased their prices. In 2002, the $50 game reigned supreme, and studios started boosting their prices to $60. Started is the operative word: It took a few years before the $60 price was universal. It’s possible studios could follow the same tack this generation and ease their way to a higher price.

Why are some studios saying they may hike prices?

Development costs could drive higher game prices this year.

“I think, to the extent that the technology enables the graphics side of it to become more interesting and life-like, [the games] will become slightly more human intensive and capital intensive to produce,” Sony Interactive Entertainment president and CEO Jim Ryan told GamesIndustry.biz in an interview earlier this year, adding that there “probably will be an increase in development budgets.”

Still, “We don’t see it as being a massive increase,” Ryan added.

Sony PlayStation boss Shawn Layden also chimed in on a price hike last month in an interview with GamesIndustry.biz, saying “the cost of games has gone up 10 times” over the nearly two decades games have been priced at $60.

While studios themselves haven’t put a price tag on how much more it’ll cost to make games for new consoles, Take-Two Interactive chief Strauss Zelnick said development costs on high-end titles continues to rise.

“It costs a great deal more to make those titles,” Zelnick said.

Take-Two Interactive

Take-Two Interactive has been the first major gaming company to say it’s at least planning to move to a $70 price point. So far, the company has only announced next-generation game pricing on NBA 2K21 and said it’ll charge $70 for the title.

On a recent earnings call with investors, Zelnick stopped short of saying all of Take-Two’s games will cost $70 and said the company plans to look at prices on a “title-by-title basis.”

“The pricing has to reflect the quality of the experience,” Zelnick said.

Ubisoft

Ubisoft, which has several major titles planned for next-generation hardware, including Assassin’s Creed Valhalla, said it will stick to a $60 price point for the foreseeable future. However, CEO Yves Guillemot told investors that the company will only commit to the $60 price tag through the holidays. Beyond that, it may reevaluate.

Microsoft

Microsoft hasn’t announced pricing plans for next-generation games, but the company has said that all Xbox Game Studios titles, including Halo Infinite, will be available on Xbox Game Pass when they launch. For just $10 per month, in other words, Xbox Series X owners will be able to play all Xbox Game Studios games at launch.

Activision Blizzard

On a recent earnings call, Activision Blizzard chief Bobby Kotick sidestepped questions about its next-generation pricing and said the company will share its plans “soon.”

EA

EA CEO Andrew Wilson has similarly sidestepped any talk about his company’s pricing plans and said it would evaluate its pricing model “as time goes on.”

Don Reisinger
Don Reisinger is a freelance technology, video game, and entertainment journalist. He has been writing about the world of…
The best video game consoles for 2024
A PS5 Pro that's floating in front of a gray background. It's turned to the side.

It's a fantastic time to be a gamer — when it comes to platform choice, there have never been more options available.

You could grab a PlayStation 5 and enjoy its killer lineup of exclusives or dive into the Xbox Series X's deep game library (not to mention the fantastic deal that is Game Pass). Fandoms aside, the race between the two major consoles is closer than you'd think.

Read more
Sony is working on a proper portable console, report claims
PlayStation Portal bundle home screen while turned on.

Sony could be following up the release of the PlayStation Portal with a new handheld PlayStation 5 console, according to a new report.

Bloomberg claims that Sony is working on a portable PlayStation 5 and would be in direct competition with the Nintendo Switch successor or an Xbox handheld, which Microsoft Gaming CEO Phil Spencer said is in early testing. However, the PlayStation handheld is likely years away from an announcement even if it makes it to production. So nothing is guaranteed.

Read more
Your PlayStation Portal is about to get a much-requested feature
PlayStation Portal bundle home screen while turned on.

Sony is about to introduce more ways to use your PlayStation Portal. The company announced that it's releasing a cloud streaming feature in beta that will let users stream certain games to the device without needing a console.

This is part of a larger PS Portal update that will also bring along audio fixes and be available starting Wednesday. PlayStation hasn't noted how long cloud streaming will be in testing for, but it's looking for user feedback and is expected to change features over time.

Read more