Skip to main content

New Assassin’s Creed poster highlights series’ high point

With the official Assassin’s Creed movie set to debut later this year, the marketing machinery is beginning to spool up. The latest effort by the production company to advertise the Michael Fassbender vehicle is a new poster which features his assassin ancestor standing tall atop a viewpoint, much like you do in the game to open up new quests and other content in an area.

Viewpoints are an important component of the Assassin’s Creed games. They provide a challenge for the player to climb atop the tower, spire or other structure, and make it possible to find missions, shops, and other important points of interest in an area. However they also serve another purpose: showing the players how pretty the game is.

As challenging as the task of climbing towers can be, towers also offer a great opportunity to showcase how good the game engine looks, and they make for great game trailer moments, too.

Not too unlike what’s being done with this movie poster.

The image of the Assassin character standing atop the tallest point in the city is not just iconic. This pose is typically the one performed by the player just before making a “Leap of Faith,” where they dive from a high point into a surprisingly cushioning bale of hay far below.

If we were to get into a discussion of symbolism, we might say that the fans of the series may feel like they are making a leap of faith when watching the movie, but in reality it is more likely to be a reflection of the character confronting such decision points throughout the film.

It seems safe to say that the poster and trailer suggest that the Assassin’s Creed movie will be full of high-flying action when it releases this December. Who’s excited?

Jon Martindale
Jon Martindale is a freelance evergreen writer and occasional section coordinator, covering how to guides, best-of lists, and…
Assassin’s Creed Shadows delayed into 2025 as Ubisoft overhauls launch plans
Yasuke in Assassin's Creed Shadows fighting an enemy. He's dressed in his samurai armor.

Ubisoft is making some big, last-minute changes. The next game in the Assassin's Creed franchise has been pushed into next year, according to a statement the company published Wednesday, due in part to the lower-than-expected performance of Star Wars Outlaws.

Assassin's Creed Shadows, which is set in feudal Japan and has two playable protagonists, has been delayed from November 15, 2024, to February 14, 2025, to give the developers more time to "polish and refine the experience."

Read more
Ubisoft responds to Assassin’s Creed Shadows online backlash
The two heroes of Assassin's Creed Shadows stand side by side.

Ubisoft is addressing backlash it's received from players about one of Assassin's Creed Shadows' main characters with a lengthy statement concerning how it handles history.

The studio released the statement on X (formerly Twitter) and on its website, saying that it's received criticism from a lot of areas, including Japanese players who leveled accusations at the developer for skewing history with Yasuke, a legendary African samurai who's one of the game's two main playable characters, the other being the Japanese shinobi Naoe. In response, Ubisoft stated that its Assassin's Creed games are primarily historical fiction made with the help of historians, other experts, and in-depth research.

Read more
All Assassin’s Creed games in order, by release date and chronologically
The main character of Assassin's Creed: Mirage perches on a ledge and looks out over the city of Baghdad.

After a humble beginning in 2007, Assassin's Creed has become not only one of Ubisoft's most successful franchises but one of the biggest in gaming as a whole. Originally meant to be a new Prince of Persia game, the series was instead allowed to be a new IP that focused on a secret order of assassins in a centuries-long conflict with the Knights Templar.

What made the series so appealing was the setup. Through the use of a fictional machine called the Animus, people could relive the memories of their ancestors to learn secrets from the past to help in the present. That opened up endless possibilities for places and time periods the series could go. With over a dozen games in the series and counting, we've been all across history at this point.

Read more